Someone by the name on Nightingale Actault waned my perspective on the wormhole thefts I've done. This person also wanted everything to have dates and such. So here it is.
After I had finished skilling my link alt into t3s, I had it learn orca and then applied to a wormhole corp that was advertising in recruitment channel. The let me in and after some fiddling gave me starbase managment roles. This was because despite giving me hanger access I still couldn't access the ship maintainence array....or that's what I told them.
Once I got roles I went afk. A few hours later I came back, killed one of the people who was also afk in a noctis, then started grabbing everything. Noticing I couldn't quite fly all the ships I started asking for help from the various MoldenHeath pirates, since the lowsec exit was only 10 jumps or so away from them. We then took everything and I stuck around to blow up anything that was anchored such as silos, sma, cha, etc. In total I ended up with around 5b, Titus got 2b, and Sard got around 3b.
Sugars writeup can be found here: http://lowseclifestyle.blogspot.com/2012/11/180-minutes.html
The second wormhole theft was actually far more interesting. I managed to get into a corp who only had the CEO on. After checking my api he let me in and said something along the lines of 'I gave you roles and I'm logging off so you'll be alone for the rest of the night, corp bookmarks should show you th way in.'. So there I am staring at my role as starbase manager with nobody online not 10 seconds after I join the corp.
Really? I don't.....but.....ok whatever lets just go with it. I start screaming at Sugar to get over here and help me as I run to the c2 to get into the c4 where all the loot is supposed to be. 3 orcas, a bunch of tengus, a loki, a large amount of other ships. I immediately take an orca out and have it safe in hisec by the time Sugar gets there.
The second orca gets stuck on the c2 side of the c4/c2 connection because I accidently align back to the hole while staring at the caldari navy invuln on it. Yes it was a faction fit orca. Eventually I do correct this and get it to hisec, and we also grab some of the tengus and the loki. During this I comment how annoying it is to clear out all these ships without more help. Little did I know that Bob, God of Wormholes, was going to answer almost immediately.
As we jumped back into the c4 with our pods a sabre bubble went up. It was the people who were connected through the c2s second static. I told them if they hold Sugar as a hostage I would give them an orca. They trusted me and were thus rewarded with an orca. I ended up giving them one of the tengus as well before telling them to x up and figuring out how to change the pos password. A few button presses later and all the ships were launched into space, fuel was yanked and everyone was grabing everything.
Soon the shields went down, the cha and everything else was blown up by our new friends and just like that, job done. I got another 5 bil or so, sugar got atleast 3, and the third party got a few bil themselves.
Sugars writeup can be found here: http://lowseclifestyle.blogspot.com/2013/04/grand-theft-wormhole.html
Thus ends the wormhole stories. Next up will be a chronicle of pvp advancement much like the pve advancement I have written about earlier in this blog.
Monday, October 7, 2013
Friday, October 4, 2013
FW, It's Still A Thing
A few months after CCP changed the tier system we ran the numbers again. Minmatar was holding t4 at the time. This resulted in a rather impressive 600m an hour or so which, although nothing like prenerf faction war, was still a nice amount of isk. Kwark had joined Eve Uni on the Wrathful Penguins character and decided that since fw had been nerfed and CCP weren't likely to touch it again, we might as well put a guide out to the public.
Link to FW Guide on E Uni Forums: http://forum.eveuniversity.org/viewtopic.php?t=65348%27
It is very important to note that this information has not changed. CCP have done nothing else to faction war as of this post so everything in that guide is still 100% relevant. Income is likely 300m an hour per toon at t3, 500-600 at t4, 800-900 at t5. This fluctuates with implant and ship prices so spreadsheets to find the best conversion are highly recommended.
Remember that this is the stated income per toon, the more characters you can handle running fw at once the more isk you will get, for example if you have 4 caracals at t4 you will be making between 2b and 2.4b per hour total. Yes, I would still qualify FW as being absurdly broken but I doubt CCP will care unless we spike plex cost again.
This brings a close to the FW posts for now, so I figure I can end it with some interesting reference pictures:
Cashout Pic: http://i.imgur.com/DV2SU.png
Another Cashout Pic: http://i.imgur.com/Tzoig.jpg
Yet Another Cashout pic: http://www.teamliquid.net/staff/KwarK/est.png
Some afk merlin losses: http://i.imgur.com/saVJP.png
More afk merlin losses: http://i.imgur.com/sqjmP.png
Caracals lost to lack of attention: http://i.imgur.com/sKoaM.png
And finally what happens when you try chasing a caracal and the guy decides to bring the rest of his caracals from 2j+ to just kill you (none of these caracals had points): http://i.imgur.com/ZOrrK.png
Link to FW Guide on E Uni Forums: http://forum.eveuniversity.org/viewtopic.php?t=65348%27
It is very important to note that this information has not changed. CCP have done nothing else to faction war as of this post so everything in that guide is still 100% relevant. Income is likely 300m an hour per toon at t3, 500-600 at t4, 800-900 at t5. This fluctuates with implant and ship prices so spreadsheets to find the best conversion are highly recommended.
Remember that this is the stated income per toon, the more characters you can handle running fw at once the more isk you will get, for example if you have 4 caracals at t4 you will be making between 2b and 2.4b per hour total. Yes, I would still qualify FW as being absurdly broken but I doubt CCP will care unless we spike plex cost again.
This brings a close to the FW posts for now, so I figure I can end it with some interesting reference pictures:
Cashout Pic: http://i.imgur.com/DV2SU.png
Another Cashout Pic: http://i.imgur.com/Tzoig.jpg
Yet Another Cashout pic: http://www.teamliquid.net/staff/KwarK/est.png
Some afk merlin losses: http://i.imgur.com/saVJP.png
More afk merlin losses: http://i.imgur.com/sqjmP.png
Caracals lost to lack of attention: http://i.imgur.com/sKoaM.png
And finally what happens when you try chasing a caracal and the guy decides to bring the rest of his caracals from 2j+ to just kill you (none of these caracals had points): http://i.imgur.com/ZOrrK.png
Wednesday, October 2, 2013
CCP (finally) Nerf FW
After what seemed like forever CCP finally put the word out that they had a change to the tier system in the works. The change would revert lp store costs to their previous standard and instead give you more lp at higher levels of warzone control. So instead of making 100k+ lp per cycle of missions at t5, you would make 100k+ lp per mission, so over 1 million lp per cycle. However you would only get this volume of lp if you were able to hold t5 to run a cycle of missions.
The members of our little cartel sat down and we had a chat about what to do once the changes were implemented. Obviously it wouldn't be feasable for minmatar to permahold t5 so faction war would be somewhat fixed. This came as a great relief to us since for the entire time FW had been broken we had been grinding it like a second job and there was the whole burnout issue to deal with. Still the change wasn't scheduled for a couple months but we decided it would be smart to start liquidating as much as possible into other assets so nobody was stuck holding stacks of mods that happened from the West and Grey trick.
Plex became the most obvious and easiest answer. It generally appreciates in price over time and even if it doesn't for long periods you can still profit off of plex stockpiles using the character bazaar. With that in mind we bought plex. All the plex, forcing the price to skyrocket up to over 630mil in a matter of hours. This also had the hilarious side benefit of forcing CCP to immediately implement the changes to faction war as well as run constant plex sales for months while releasing a large number of plex on the the market to prevent the price from going any higher.
The problem with FW was that it allowed a small group to make absurd leaps in wealth gain. Our little cartel was making over a trillion isk a week if you added everyones cashouts together. It was a horrible, horrible mistake by CCP to implement the buff like they did in the first place without considering the potential economic impact of the massive wealth consolidation. That being said it was a great isk sink, we were throwing tons of money into the abyss of npc coffers in order to convert the volume of implants and such. The money we were making was taken from people on the market who wanted to buy implants.
Faction War insanity wasn't quite over though, it would just take a few months for things to change.
The members of our little cartel sat down and we had a chat about what to do once the changes were implemented. Obviously it wouldn't be feasable for minmatar to permahold t5 so faction war would be somewhat fixed. This came as a great relief to us since for the entire time FW had been broken we had been grinding it like a second job and there was the whole burnout issue to deal with. Still the change wasn't scheduled for a couple months but we decided it would be smart to start liquidating as much as possible into other assets so nobody was stuck holding stacks of mods that happened from the West and Grey trick.
Plex became the most obvious and easiest answer. It generally appreciates in price over time and even if it doesn't for long periods you can still profit off of plex stockpiles using the character bazaar. With that in mind we bought plex. All the plex, forcing the price to skyrocket up to over 630mil in a matter of hours. This also had the hilarious side benefit of forcing CCP to immediately implement the changes to faction war as well as run constant plex sales for months while releasing a large number of plex on the the market to prevent the price from going any higher.
The problem with FW was that it allowed a small group to make absurd leaps in wealth gain. Our little cartel was making over a trillion isk a week if you added everyones cashouts together. It was a horrible, horrible mistake by CCP to implement the buff like they did in the first place without considering the potential economic impact of the massive wealth consolidation. That being said it was a great isk sink, we were throwing tons of money into the abyss of npc coffers in order to convert the volume of implants and such. The money we were making was taken from people on the market who wanted to buy implants.
Faction War insanity wasn't quite over though, it would just take a few months for things to change.
Tuesday, October 1, 2013
Then Faction War Got Buffed
Even without going on Sisi I knew it was going to be absurd. Faction War missions already gave 20k lp each and could be over 100m an hour, and CCP decided that if a faction hits tier 5 its lp store prices get reduced to something like 1/16th of normal. There was no way anyone would be stupid enough to let a change like that go through, but CCP either didn't understand that a single cycle of missions would be about 1.6b worth of lp if cashed out at tier 5 or they just didn't care.
It took a week before we figured out how to run afk merlins and I had alreay crashed a large section of the datacore market. After that kwark fiddled with a navy caracal fit that could blitz lvl 4 fw missions. It was reasonable to get 1.2-1.6 billion isk per cycle and the decline feature meant you never had to worry about getting a mission you didn't want. The best part was that because most of the actual time taken was moving around the warzone or hitting orbit and f1, you could easily multibox navy caracals. Average total income among the ~10 or so people that we had in our little cartel doing this was 4-5bil an hour. Everyone was multiboxing at least 3 caracals most of the time.
The average cashout when minmitar hit t5 was 80-120billion isk. A picture of one of Karahs cashouts was shown on TMC. I believe mynnna called us the 'worst offenders'. And while all this was going on, what were the forums complaining about? Stabbed or afk merlins. It was shocking at just how much the public seemed not to care about the actual broken part (lpstore cost reduction) and instead on something that was easily handled by dual scrams.
This continued on for some time, I wasn't farming with enough caracals to compete with the likes of kwark an karah, whose computers could easily run more than the measly 4 accounts my old laptop sputtered with. Instead I closed most of the gap with proper usage of merlins and egg timers. Yes it got to the point where I had 3 egg timers each set to the timer of a complex on an afk merlin while I ran missions on a caracal or two with rather terrible delay because of my lack of up to date hardware.
By appropriately running plexs for amarr while nulli attempted to bring it to t5 for geddons I was able to make a reasonably large cashout out of grails, some datacores, and a couple other things when they failed miserably and only managed t4. The primary way of closing the income gap between myself an everyone else was basic marketing. I would cashout in +4 and +5 implants, then use that liquidity to buy a large amount of +3 implants when the prices for those dropped like a rock during t5. This gave me around 30-40% or so additional wealth in assets.
I was hedging my bets on waiting until CCP finally realized the massive amount of isk we were acquiring an fixing the issue eventually. It was really the only way I would ever be able to see any real profit from my hundreds of bil in +3s. The market would eventually settle back to pre fw levels and I could either slowly attempt to liquidate or leave them on one of my accounts and just open it again with hours for plex to pull the implants out if I ever needed the money. It was going to be a long wait.
It took a week before we figured out how to run afk merlins and I had alreay crashed a large section of the datacore market. After that kwark fiddled with a navy caracal fit that could blitz lvl 4 fw missions. It was reasonable to get 1.2-1.6 billion isk per cycle and the decline feature meant you never had to worry about getting a mission you didn't want. The best part was that because most of the actual time taken was moving around the warzone or hitting orbit and f1, you could easily multibox navy caracals. Average total income among the ~10 or so people that we had in our little cartel doing this was 4-5bil an hour. Everyone was multiboxing at least 3 caracals most of the time.
The average cashout when minmitar hit t5 was 80-120billion isk. A picture of one of Karahs cashouts was shown on TMC. I believe mynnna called us the 'worst offenders'. And while all this was going on, what were the forums complaining about? Stabbed or afk merlins. It was shocking at just how much the public seemed not to care about the actual broken part (lpstore cost reduction) and instead on something that was easily handled by dual scrams.
This continued on for some time, I wasn't farming with enough caracals to compete with the likes of kwark an karah, whose computers could easily run more than the measly 4 accounts my old laptop sputtered with. Instead I closed most of the gap with proper usage of merlins and egg timers. Yes it got to the point where I had 3 egg timers each set to the timer of a complex on an afk merlin while I ran missions on a caracal or two with rather terrible delay because of my lack of up to date hardware.
By appropriately running plexs for amarr while nulli attempted to bring it to t5 for geddons I was able to make a reasonably large cashout out of grails, some datacores, and a couple other things when they failed miserably and only managed t4. The primary way of closing the income gap between myself an everyone else was basic marketing. I would cashout in +4 and +5 implants, then use that liquidity to buy a large amount of +3 implants when the prices for those dropped like a rock during t5. This gave me around 30-40% or so additional wealth in assets.
I was hedging my bets on waiting until CCP finally realized the massive amount of isk we were acquiring an fixing the issue eventually. It was really the only way I would ever be able to see any real profit from my hundreds of bil in +3s. The market would eventually settle back to pre fw levels and I could either slowly attempt to liquidate or leave them on one of my accounts and just open it again with hours for plex to pull the implants out if I ever needed the money. It was going to be a long wait.
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